Furniture Design

Furniture design is a discipline close to the human factors, not only with its scale that we, as humans, can identify but as well with the form and function.

It is a design discipline placed between the interior and product design. It has a features of both of them – it combines a detailed work with a human scale that responds to the human needs.

Designing furniture and being able to say about the differences with other design disciplines, one needs to be aware of what the furniture mean for us, for people.

Furniture is the basic „equipment“ the man needs, not only in his home but as well at work, in the public places like hospitals, cinemas, restaurants, including buses, planes or ferries. Furniture can express the „Zeitgeist“, can promote the new technologies, can be a fashion driven, can play with history. However, even created as an 3D art piece should have a defined function that supports human needs (unless it is solely created as an art to admire not for its use).

Without the furniture we cannot talk about the interior design. Interior design needs to take lots of decisions where more of them are connected to the furniture – its form, function, ergonomics and outlook. Very often interior designer designs the furniture for a given space, deals with the details, materials and technology. Each time, however, doing this he should be aware of the work it needs, that reaches to the different technologies and the scale that is a bit different from the space design.

One can as well see the furniture design as a product design that uses and tests the new technologies. However, the design of different products doesn’t mean designing the products to fit into the space, neither to provide ergonomics. Almost no one while designing the vase is thinking about it.

Summing up, the furniture design is the discipline being the only one involved so strong in the human anthropometry, serving the human basic needs.

Designing furniture one should be aware of the broad range of design activities involved in its production, like:

  • Planning,
  • Researching,
  • Sketching,
  • Modelling inclusive sometimes different stages of mock-ups in the minor scale and in the scale 1:1,
  • Engineering, choosing and checking up the technologies chosen to the production (the stability, durability, comfort, aging, outlook, physical and chemical properties of the material, etc.), it is rather done with the cooperation with the different constructors and engineers,
  • Developing the idea, drawing, designing (hand, computer),
  • Checking the idea, its function, comfort and ergonomics and as well technology,
  • Designing the 3D form and 2D outlook (surface design) that can speak to the market needs or respond to the individual, more personalized need,
  • Cost calculation, economics,
  • Recycling and sustainability (speaking the loud voice lately).